zmath ~master (2021-07-15T08:21:03Z)
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Quaternion.opCast
zmath
quaternion
Quaternion
Casting to rotation Matrix
Tout
opCast
()
Tout
opCast
()
struct
Quaternion
(T = floatt)
nothrow @
nogc
pure const
Tout
opCast
(
Tout
)
(
)
if
(
isMatrix
!(
Tout
) &&
Tout.dim
>= 3
)
if
(
__traits(
isFloating
,
T
)
)
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Casting to rotation Matrix