Look At projection Based on gfm code
Creates a orthographic projection matrix
Creates a orthographic projection matrix
Creates a projection matrix (similar to gluPerspective)
Creates a rotation matrix from a axis and angle in radians
Creates a rotation matrix from a axis and angle in radians
Creates a rotation matrix from a Quaternion
Creates a uniform 3d scale matrix
Creates a not uniform 3d scale matrix
Creates a not uniform 3d scale matrix
Creates a translation matrix from a 2d/3d Vector
Creates a translation matrix from xyz coords
Checks if a type is a valid Matrix for 3d math over 4d
Usefull functions to work in 3d math